2009-09-21 snapshot
2009-09-21 snapshot
Changes:
- Fixed bug where file descriptors were not getting closed after loading pngs.
Windows users: http://mxsimulator.com/snapshots/mx-2009-09-21.exe
Linux users: http://mxsimulator.com/snapshots/mxbin-2009-09-21
Replace mx.exe or mxbin with one of the above files. I'd keep a backup of the originals since these aren't well tested.
- Fixed bug where file descriptors were not getting closed after loading pngs.
Windows users: http://mxsimulator.com/snapshots/mx-2009-09-21.exe
Linux users: http://mxsimulator.com/snapshots/mxbin-2009-09-21
Replace mx.exe or mxbin with one of the above files. I'd keep a backup of the originals since these aren't well tested.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
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- Posts: 811
- Joined: Sun Jul 05, 2009 8:08 am
- Team: Privateer
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Re: 2009-09-21 snapshot
thank you jlv!
never had this problem but thank you for being always at work to make us enjoy the game!
never had this problem but thank you for being always at work to make us enjoy the game!
Re: 2009-09-21 snapshot
Thanks for another update. It's great to see the bugs getting fixed, though I'll admit I don't really know what that issue was causing.
Btw, still getting crashes straight to desktop. This time was a bit different though, I was getting a bit of lag or freezes when winamp changed a song, and just when the game crashed there was a similar pause.
Btw, still getting crashes straight to desktop. This time was a bit different though, I was getting a bit of lag or freezes when winamp changed a song, and just when the game crashed there was a similar pause.
Those who possess strength have also known adversity.
Re: 2009-09-21 snapshot
Ya, last night I was playing and no matter what track I was on. About 5 minutes into the moto I was gettting major lag, enough where I couldn't even ride.
"Just don't lose... ever" (James "bubba" Stewart-The Great Outdoors: A Constant War)
Re: 2009-09-21 snapshot
sry im confused i read about how but how do u get this to update bc i have 2009-7-15 and i forgot how to update plz help want to ride 19802
Re: 2009-09-21 snapshot
nevermind got it thanks jlv ur the best
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- Posts: 1531
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- Team: Privateer
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Re: 2009-09-21 snapshot
man, jlv is really getting to work with this game! thanks alot jlv i really appreciate your work
Re: 2009-09-21 snapshot
I am having some serious issues with the new snapshot that I have never had before! Twice today the game froze and completley rebooted my computer. I have never had that happen with any of the others and I have a lots fast enough puter to run the game so that is not it. Please help JVL for now I am going back to old snapshot.
Re: 2009-09-21 snapshot
Sweet..Just wish It'd have the elbow fix like the 09-05 24a or whatever it was called has..Looks sooo much better
Re: 2009-09-21 snapshot
I'm having problems with alt+tabbing, I can get out but when I go back in it doesn't open the game, I have to end the process to quit the game and restart.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Re: 2009-09-21 snapshot
Does it help if you set this environment variable?
JUGL_OPTIONS=[threaded:off]
JUGL_OPTIONS=[threaded:off]
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: 2009-09-21 snapshot
In Windows Run I had "C:\Program Files\MX Simulator\mx.exe JUGL_OPTIONS=[threaded:off]", that seemed to fix it. What does that variable do?
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Re: 2009-09-21 snapshot
It prevents the game from running the message loop in another thread. But I don't think you have it set right. It doesn't go on the command line. You have to set it as an environment variable. I think there's a section under the shortcut properties to set it, but I'm not in windows right now so I can't check.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: 2009-09-21 snapshot
Ah ok, does it have any disadvantages from not running in a separate thread?
I couldn't find anything about variables in the shortcut. I did find them in the Control Panel though (in the advanced system settings there are Environment Variable settings). I made a new one named "JUGL_OPTIONS" with the value "threaded:off". I still get the alt tab problems (sometimes it doesn't happen right away, but then after a few times it does. That's what led me to believe that it worked before). Think we have to figure out a way to specifically get mxs to use it.
I couldn't find anything about variables in the shortcut. I did find them in the Control Panel though (in the advanced system settings there are Environment Variable settings). I made a new one named "JUGL_OPTIONS" with the value "threaded:off". I still get the alt tab problems (sometimes it doesn't happen right away, but then after a few times it does. That's what led me to believe that it worked before). Think we have to figure out a way to specifically get mxs to use it.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Re: 2009-09-21 snapshot
It needs the brackets - set it to: [threaded:off]
Check lastlog.txt to make sure it was really set. It will be right after the mode list. If it says "Starting message processing thread" it didn't get set.
The disadvantage is the game can't continue run when it's in a modal loop without the thread. A modal loop happens when you resize or move a window. Without the thread the game will stop while you move/size the window.
Check lastlog.txt to make sure it was really set. It will be right after the mode list. If it says "Starting message processing thread" it didn't get set.
The disadvantage is the game can't continue run when it's in a modal loop without the thread. A modal loop happens when you resize or move a window. Without the thread the game will stop while you move/size the window.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.